
Charlie Ritter
Charlie Ritter
Sound Designer
Sound Design Reel
Hello there.
My name is Charlie and welcome to my portfolio page. I am a sound designer for games and I'm currently working as an Audio Test Analyst at PlayStation Studios. In my time at PlayStation, I have supported titles from Ratchet and Clank: Rift Apart, MLB The Show 2022, and Horizon Forbidden West with a focus on mix support, testing, and communication between teams. Along with my work, I have been able to be mentored by senior sound designers on the team and have learned proprietary software, middleware, mastering tools, and common practices of the sound design pipeline.
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Sound design has always been a field that interested me, but it wasn't until I played Playdead's Inside that I fully understood sound design as a storytelling medium. This experience was the catalyst that prompted my pursuit for a career in sound design and influences my approach to this day. I am always searching for creative ways to convey story elements through sound. I look forward to learning all the creative ways folks use sound to tell their story and grow as a sound designer and collaborator.
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